﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FluentUnity.Tests.Dependencies
{
    internal class SomeOtherThing : ISomeOtherThing
    {

        public void DoSomethingElse()
        {
            Console.WriteLine("DoSomethingElse()");
        }
    }
}